Unity Version Control System Jun 2026

Unity Version Control (UVCS) is a version control system designed specifically for game development and large binary files, acquired by Unity in 2020. It combines (now the core backend) with a Unity-focused UI and cloud hosting. unity version control system

Mastering the Unity Version Control System (UVCS) Managing assets, large binary files, and deep code bases simultaneously makes game development uniquely complex. The , built on foundational technology from Unity's acquisition of Plastic SCM, directly addresses these bottlenecks. UVCS operates as an engine-agnostic, hybrid source management tool explicitly optimized for cross-discipline game development teams. ❌ Unity Version Control (UVCS) is a version

For artists and designers, UVCS offers a streamlined client interface known as . This architecture does not require downloading the complete project history to a local machine. The , built on foundational technology from Unity's

In Unity, right-click a texture → UVCS > Lock before editing.