[updated] | Vk_layer_hdr
: Gamescope, the micro-compositor used by the Steam Deck, has its own built-in HDR handling. Experts generally recommend not using vk_layer_hdr for applications already running inside Gamescope, as it can cause conflicts or crashes.
The VK_LAYER_hdr offers numerous benefits to graphics developers, including: vk_layer_hdr
: As of NVIDIA driver 595 and Mesa 25.1, some of these extensions are starting to be supported natively. If you are on the cutting edge of driver updates, you may eventually be able to omit the ENABLE_HDR_WSI=1 command entirely. Zamundaaa/VK_hdr_layer: Hacks. Don't use for ... - GitHub : Gamescope, the micro-compositor used by the Steam
[VK_LAYER_HDR] Surface formats (count=4): [0] VK_FORMAT_B8G8R8A8_UNORM (SDR) [1] VK_FORMAT_R16G16B16A16_SFLOAT (HDR, linear) [2] VK_FORMAT_A2B10G10R10_UNORM_PACK32 (HDR, PQ ready) [3] VK_FORMAT_R32G32B32A32_SFLOAT (HDR, high precision) linear) [2] VK_FORMAT_A2B10G10R10_UNORM_PACK32 (HDR











