You can buy gifts (like those found at the Mart or Arcade) to boost relationships, but limit this to twice per day to maximize AP efficiency. Key Characters and Choices
If you're unable to rid yourself of the incubus's presence entirely, here are some tips for coexisting:
The writing shines in quiet moments: Zephyr trying instant ramen for the first time, or the Guide’s marginalia (“Day 47: He called me ‘home.’ I must not cry.”). stray incubus guide
Efficient use of is essential for progressing character arcs before the game's time-sensitive events trigger.
While it may seem daunting, there are steps you can take to protect yourself from the influence of a stray incubus: You can buy gifts (like those found at
Because choices are permanent and often lead to drastically different scenes, maintaining multiple save files at the start of each chapter is highly recommended.
Her path often involves social events, such as commenting on her clothing. Positive reinforcement (e.g., "You look great!") is the most consistent way to gain her favor. While it may seem daunting, there are steps
The art is —soft edges, muted purples and grays, but with jarring red flashes during feeding scenes. Character sprites shift subtly: Zephyr’s horns grow when he’s hungry; Robin’s eyes hollow out if Control drops too low.
Focus on "Talk" and "Greet" interactions. These typically provide +1 or +2 Favor/Affection without costing gold.
is the standout feature. Every chapter, you consult the Stray Incubus Guide —a diabolical little book written by a previous, possibly insane owner. The Guide offers three tips per problem, but one is always a trap (e.g., “Incubi love salt: bathe him in it” – do not do this ). Learning to read between the lines becomes a puzzle in itself.