Xtool By Razor12911 Compression Settings Best Ratio -
Preflate (or reflate in older versions) is widely regarded as providing the best ratio because it can perfectly undo Zlib compression, allowing the following stages to see the raw, more compressible data.
This is a more stable and faster alternative. Using lzma2 instead of lolz can significantly reduce compression time while maintaining a similar ratio for many titles. Media-Heavy Content: xtool:png+xtool:preflate+srep+lzma2
While more threads are faster, using fewer threads with certain codecs like LZMA2 can sometimes yield a slightly better ratio. (Method) -mzlib or -mkraken
Thanks in advance for any tips or battle-tested command lines! xtool by razor12911 compression settings best ratio
Larger chunks generally improve ratio but increase RAM requirements during decompression. (Threads) -t1 or -t2
In testing against standard data sets (comprising roughly 10GB of mixed game assets, textures, and executables), the difference was stark:
To achieve the "Best Ratio," the configuration is not a simple dropdown menu. Users must tweak memory limits and algorithm selection (often utilizing zlib , lzma , or xz methods). Preflate (or reflate in older versions) is widely
: Specifies the Kraken codec, often found in modern game files, to maximize stream detection and re-compression.
A popular high-end chain used by repackers is: xtool:mkraken:8:dd3+LOLZ_NORMAL . Pro Tips for Ratios
Some sources say 256MB or even 1GB can help for large, repetitive data. (Threads) -t1 or -t2 In testing against standard
xtool.exe -mrep:256m -mprecomp -mlzma:a2:mfbt4:512m:mc1000 -ms=on -mt=off Output size is ~35% smaller than normal zip/7z, but I’ve seen claims of up to 50%+ with razor’s tools.
: A common alternative for older games or standard Zlib-compressed data. Chaining for Maximum Compression
XTool is a pre-processor; for the absolute best final file size, community consensus is to chain it with other tools:
: While more threads increase speed, using just 1 or 2 threads in the final LZMA2 compression stage can sometimes yield a slightly better ratio than high-thread counts, as it avoids splitting data into independent chunks. Xtool - Some tool repackers like to use - ENCODE.SU Forum