The game defaults to DX12, which causes this error on many systems.
A second major factor contributing to this error is hardware limitation, specifically regarding Video RAM (VRAM). Resident Evil 2 streams high-resolution textures rapidly. If a user sets the texture quality higher than their GPU’s VRAM capacity can handle, the D3D device may fail when attempting to allocate memory that does not exist. This is particularly prevalent in graphics cards with lower memory buffers (such as 4GB or 6GB variants) when playing at 1440p or 4K resolutions. resident evil 2 fatal d3d error
In Windows: Settings → Display → Windows HD Color → Turn off HDR. Also disable in-game HDR. The game defaults to DX12, which causes this
Ray Tracing enabled, often leads to an immediate crash. DirectX Incompatibility: The "Next-Gen" update shifted the game toward DirectX 12, which is more prone to these errors than the original DirectX 11 version. Driver Issues: Recent NVIDIA and AMD drivers have been reported to break stability in older RE Engine titles. Reddit +6 Primary Solutions 1. Switch to the DirectX 11 "Non-RT" Version For many players, the modern DX12/Ray Tracing version is fundamentally unstable. Capcom provides a "Beta" branch that reverts the game to its more stable DX11 state. Reddit +1 Right-click If a user sets the texture quality higher