Fifa Street 4 Game __top__

The game was designed to bring the "swagger" of street football to consoles with several new mechanics:

A system designed for high-fidelity touch and responsiveness, allowing players to bait opponents with standing dribbles.

For PC players, the system requirements for FIFA Street 4 are: fifa street 4 game

8.5/10 – Essential for arcade sports fans.

EA Canada Publisher: EA Sports Release Date: March 13, 2012 (NA) / March 16, 2012 (EU) Platforms: PlayStation 3, Xbox 360 Engine: FIFA 11 / Impact Engine (modified) The game was designed to bring the "swagger"

A career-focused mode where players create their own squad, tour the world, and compete in over 35 iconic locations like London, Rio de Janeiro, and Amsterdam.

A defining feature was , a mechanic allowing players to stand still and bait defenders with precise ball rolls before exploding past them with a sprint. The game boasted over 50 all-new skill moves , doubling the variety found in standard FIFA titles at the time. Diverse Game Modes A defining feature was , a mechanic allowing

76/100 (PS3) | 79/100 (X360)

The game’s brilliance lies in its risk/reward structure: