Game Github.io [new]
<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no"> <title>GameHub · GitHub.io Arcade</title> <style> * margin: 0; padding: 0; box-sizing: border-box; user-select: none;
// spawn orb (yellow collectible) function spawnOrb() orbs.push( x: 20 + Math.random() * (width - 40), y: -10, radius: 8, points: 10 ); game github.io
/* MAIN FEATURE CARD */ .game-feature max-width: 1300px; width: 100%; background: rgba(18, 25, 45, 0.75); backdrop-filter: blur(12px); border-radius: 3rem; border: 1px solid rgba(88, 166, 255, 0.25); box-shadow: 0 25px 45px rgba(0, 0, 0, 0.5), 0 0 0 1px rgba(88, 166, 255, 0.1) inset; overflow: hidden; transition: all 0.2s ease; meta name="viewport" content="width=device-width
function handleTouchMove(e) e.preventDefault(); if(!gameRunning) return; const rect = canvas.getBoundingClientRect(); const touch = e.touches[0]; let canvasX = (touch.clientX - rect.left) * (canvas.width/rect.width); canvasX = Math.min(Math.max(canvasX, 20), width-20); mouseX = canvasX; GameHub · GitHub.io Arcade<