Proxy Picker |link| - Auto Rig Pro

The is an optional support add-on for the Auto-Rig Pro (ARP) toolset in Blender. It provides a visual interface for selecting rig controllers, making the animation process more efficient by allowing you to click on 2D buttons rather than hunting for bones in the 3D viewport . Core Purpose

Arrange selection buttons to match human anatomy (arms on sides, head on top).

You can’t simply drag a bone from the outliner onto a button. You have to select the bone in Pose Mode, then click “Assign” in the proxy picker panel.

You can create your own proxy buttons for any bone in the rig, arrange them in tabs, assign colors/icons, and save/load presets per character. auto rig pro proxy picker

A system that allows riggers to generate a "Proxy Picker" UI instantly by selecting bones in the viewport. The feature intelligently detects the bone hierarchy, suggests UI icons (shapes) based on bone naming conventions, and snaps the UI elements to the bone’s relative position, ready for the animator to use.

I can provide specific python automation scripts or performance troubleshooting steps for your exact project.

What are you rigging? (biped, quadruped, stylized creature) What Blender version are you currently running? The is an optional support add-on for the

Instead of hunting for tiny control bones in a crowded viewport, you click a labeled button (e.g., “L_arm”, “head”, “fingers”). Great for complex characters.

Check the N-panel setup, ensure the picker script is registered in the Blender text editor, and click Refresh Picker . Double Transformations

: It allows for the creation of custom GUI controllers tailored to specific character needs . Installation & Activation You can’t simply drag a bone from the

Under the or Skinning section, locate the bone parenting tools.

Select the specific bone that should control that geometry (e.g., forearm.l ). Navigate to the tab in the N-panel.

Auto Rig Pro (ARP) is a popular commercial rigging add-on. The is its built-in control picker UI – a customizable panel of buttons that lets you select rig controls without clicking on the 3D model (similar to a gesture/macro pad for animators).