Understanding what the Navarch targets is crucial for timing your cooldowns.
The Energizer’s description states it reduces cooldowns of all towers by 20%. For the Navarch, this reduces the active "Pull" from 60 seconds to . This is a massive tactical advantage during Elite Boss events, where every second counts against a Tier 5 boss. The passive hook cooldown is also reduced proportionally, allowing a Degree 100 Navarch to hook almost every 12 seconds, creating an impenetrable wall for DDTs and ZOMGs.
Note: This essay is based on game mechanics as of BTD6 version 39.0-41.0. Always check the latest patch notes for cooldown adjustments.
You never want to sail solo. The Navarch is strong, but it is slow. To break the cooldown cap, you need a support crew.
The recharge time of these passive hooks is unaffected by Paragon Degree . Factors Influencing Cooldowns
This is the big one. The ability allows the Navarch to launch a massive hook that grabs a MOAB or BFB and instantly destroys it (or severely damages a ZOMP).
It features two platforms that allow for the placement of land towers, effectively acting as a portable Carrier Flagship.
It generates $3,200 per round (up to $3,220 with "Trade Agreements" Knowledge).