Where To Extract Directx June 2010 Sdk [patched] -
Extracting the (specifically the redistributable package) is a two-step process that often confuses users because the initial .exe is actually a self-extracting archive, not the final installer. You should extract these files to a temporary folder of your choice, such as a new folder on your Desktop . Step-by-Step Extraction Guide
The Microsoft DirectX SDK (June 2010) is the final standalone release of the SDK before Microsoft integrated DirectX into the Windows SDK. Despite its age, it remains a critical dependency for many legacy projects, XNA applications, and specific development environments (like older Visual Studio versions).
Actual DLLs used by Windows are ultimately placed in C:\Windows\System32 (and C:\Windows\SysWOW64 for 64-bit users). where to extract directx june 2010 sdk
: Double-click the downloaded DirectX June 2010 SDK redist file.
Create a new folder specifically for this purpose, such as C:\DirectX_Temp or C:\DX2010 . Despite its age, it remains a critical dependency
Extract → Run DXSETUP.exe → Choose custom install → Uncheck “DirectX SDK for Windows Store apps” and “DirectX Samples” unless you need legacy Direct3D 9/10/11 samples.
It will warn about conflicting with Windows 8.x/10 SDKs. Ignore if you only need legacy d3dx9.h , D3DX10.h , D3DX11.h , XInput.h , XAudio2.h . Create a new folder specifically for this purpose,
But if you must extract and install the old SDK for legacy projects, stick with C:\DXSDK_Jun10 extraction.
The archive contains over 150 .cab (cabinet) files and various setup utilities. If you do not specify a unique folder, these files will be scattered across your current directory.